Zed3D
Zed3D is A Compact Reference For 3D Computer Graphics Programming [465K]
This is one of the best 3D tutorials ever, well it's more like book, it's 115 pages.
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3D The half ass'd way doing it
This tutorial teaches you 3d without knowing any math at all, and this is quite easy to understand.
This should be you're first step in the prosess of learning 3D! [6K]
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Raycasting the Doom/Wofenstein style
RayTut
This is a easy to understand raycaster tutorial with a demo raycaster and lots of examples [57K]
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Texture Mapping, Shading and Light Maps
Karmadoc
Karmadoc is a quite good tutorial on Shading, Z-Buffer and textures. has some examples in ASM. [9K]
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TextText
TextText is a fun to read tutorial about texture mapping, this is a well, not must but you should read this one [9K]
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Texture Mapping Mathematics
As you by now have guessed, this tutorial is about the math behind the texture mapping. this is good reading if you
want to handle the Techniques of texture mapping. [5K]
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Documents
3DNow! Technology manual
3DNow! Technology is a significant innovation to the x86 architecture that drives today's personal computers.
3DNow! technology is a group of new instructions that opens the traditional processing bottlenecks
for floating-point-intensive and multimedia applications. [531K]
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3D Studio File format (3DS)
Well here are the specs for this well known 3d format. [4K]
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